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Image of the Chase app on an iPhone

Building a new Home for Chase

The challenge

The challenge

The challenge

The challenge

Design the 1st screen experience for the Chase app for a successful entry to the UK market - ensuring customer activation, engagement and multi-product use.

Results

Results

Results

Results

  • Ease of use quoted as the #1 reason to bank with Chase

  • Over 3/4 of customers rated their experience as better than their expectations

  • 98% of customers rated their experience as 'very good' or 'good'

  • Average number of accounts per customer, and first fund event vs provisioning date targets reached

My role

My role

My role

My role

  • Lead product designer for Home and IA

  • Embedded in a multi-disciplinary delivery squad for Home

  • Working with senior leadership on the IA

Starting point

We inherited a functioning app that was built based on functional and product requirements. Leadership's expectation was for the design team to focus on look and feel only. Our job was not only to lead the process for creating a successful CX for launch but also to move the business into a higher state of design maturity.

The app designed by product managers and engineers.

Strategic approach

Securing senior leadership's backing was crucial due to the highly political nature of the first screen real estate. I collaborated with the Head of Design and Chief Customer Experience Officer, incorporating feedback from the CEO to align our approach with Chase's strategy.

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Approach

Start with the customer, not with solutions, to enable long-term growth.

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Approach

Start with the customer, not with solutions, to enable long-term growth.

How we'll succeed

"Design the Home screen and IA to achieve the outcomes our customers want based on their priorities, by discovering what's important to them and how they think about their finances, and by creating an environment that allows them to find and do what they need to, effortlessly.

Our key considerations are scalability (product range, segments, markets), ease of use (simplification of finances) and driving product usage and uptake."

Goals for Home

  • Customer-first

  • Easy to use

  • Scalable

KPIs

  • # of Active customers

  • NPS

  • Funnel metrics (card activation, pay in)

  • Ease of use (task success rate, perception rating)

Discovery

We followed the double-diamond design process to ensure we gain a deep understanding of our customers and that our designs provide the right answers to their needs and expectations.

Diary study

Depth interviews

Co-design

Diary study

Depth interviews

Co-design

Diary study

Depth interviews

Co-design

Learnings

Why do people open their banking app?

Why do people open their banking app?

Experience goal

Get an easy to digest summary of my current financial position.


Jobs to be done

  • Get a quick overview.

  • See how much money I have.

  • See what's happened and what's coming up.

  • Access secondary tasks with minimum effort.

  • Feel good about banking with Chase.

Solution

Through an iterative process of ideation and testing prototypes with increasing fidelity we arrived to a structure that addressed customers' content needs and priorities.

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Collaborative ideation

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Gathering customer feedback

New, customer-first structure

A new IA and content structure that represent how customers think and what they want to do.

Visual design

While the new structure resonated with potential customers, the UI /component design created by the Visual Design Lead caused some usability issues.

Traffic light system

The method we used to decide what parts of the CX to iterate on and what parts we're ready to launch with.

Key tasks

We identified and tested the key tasks that were critical for meeting customer goals and business KPIs:

We identified and tested the key tasks that were critical for meeting customer goals and business KPIs

  1. Create an account

  2. Find card details

  3. Find a transaction

  4. Spend from a different account

  5. Balance comprehension

Only one of these tasks tested well enough with our visual design.

Visual design ideation

I worked with the visual design team to come up with alternative on-brand solutions to the usability problems.

Finding what works

Three rounds of testing enabled us to find the final direction giving us confidence for a successful launch in the UK.

Results

We met or exceeded all our target metrics and won several awards with the Chase UK app.

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Customer metrics

4.9 stars


Active customers target reached

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Customer metrics

4.9 stars


Active customers target reached

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Business metrics

Funnel conversion targets exceeded

Card activation rate, Pay in rate

Funnel conversion targets exceeded

Card activation rate, Pay in rate

70+ NPS

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Business metrics

Funnel conversion targets exceeded

Card activation rate, Pay in rate

70+ NPS

Awards

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